AI Insights · Timothy · January 2022
Top 5 Cooking Games Performance in Czech Republic Q4 2021
In Q4 2021, the top 5 cooking games in the Czech Republic showed varied trends in downloads, revenue, and active users, with some apps experiencing significant growth.
The fourth quarter of 2021 saw interesting trends for the top 5 cooking games on a unified platform in the Czech Republic. Below, we delve into the performance of each app, highlighting weekly downloads, revenue, and active users.
My Cafe — Restaurant Game from Melsoft experienced notable fluctuations in weekly revenue, peaking at approximately $23.6K in the week of December 20. Weekly downloads saw a rise towards the end of the quarter, reaching about 2K in the final week of December. The weekly active users metric showed some variability, starting at 10.4K in late September and ending at around 9.6K by the end of December.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. had a relatively stable revenue stream, peaking at approximately $2.5K in mid-October. Weekly downloads showed an upward trend towards the end of the quarter, with a significant spike to 2.7K in the final week of December. The game also saw an increase in weekly active users, growing from 8.8K at the beginning of the quarter to 13.3K by the end.
Cooking Diary® Restaurant Game from Mytona Limited had a varied performance. Weekly revenue peaked at around $1.5K in mid-December. Downloads were relatively low throughout the quarter, with a slight increase to 183 in mid-December. The number of weekly active users showed a declining trend, starting from 4.2K in late September to about 2.7K by the end of December.
Cooking Fever: Restaurant Game by Nordcurrent UAB saw a peak in weekly revenue at $1.2K in the week of December 20. The game experienced a steady stream of downloads, peaking at 1.2K in late October. Weekly active users remained relatively stable, averaging around 11K throughout the quarter.
Crazy Diner:Kitchen Adventure by Smart Fun Limited had a consistent revenue stream, peaking at $734 in mid-October. Downloads showed a significant decrease over the quarter, starting at 2.8K in late September and dropping to 744 by the end of December. Weekly active users also saw a decline, starting at 7.1K and ending the year at around 4.1K.
These insights highlight the dynamic nature of the mobile gaming market in the Czech Republic. For more detailed insights and analysis, visit Sensor Tower.